Traditionally, the goal of these games is to have the desired partner fall in love and have a relationship with the player character, but the requirements for gaining a "good end" differ from game to game.
While the plots of otome games differ greatly, there is usually a single female main character, and several good-looking males of varying "types".
In 2006, Famitsu's listings for the Top 20 selling love games included seven otome games.
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This involves asking or being asked on dates by the love interest, doing an activity with them, and responding to their questions or comments.
The player has a choice of responses, and a correct answer will raise your standing with that character.
The potential partners usually require a certain parameter or parameters to be at a certain level for them to fall in love with you.
There is also often a pure dating aspect of gameplay in simulations.
Gameplay occasionally does not particularly focus on romance, even if there are several characters whose "routes" you can follow.